Cards
Cards and Fusion
Card lists, crafting costs, fusion recipes, and summon companions detail Ro's tactical arsenal across all realms.
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All Cards: Complete Crafting Guide and Card Lists
Death Howl all cards span over 160 craftable abilities across four realms. Here is the confirmed card catalog, crafting costs, and Fylge summon guide.

Death Howl best cards (2026) Guide: Top Picks and Deck Engines
The Death Howl best cards include Triple Strike, Frantic Stabbing, and Lost Dagger, which dominate encounters through multi-hit scaling and deck cycling.

Combine Cards Guide: All Recipes & Fusion Mechanics
Death Howl combine cards allow Ro to fuse base Engraved items and quest spears in battle to generate powerful transformed cards and synergies.
All Guides

Leap of Wrath: Card Stats, Unlock, and Deck Builds
Death Howl leap of wrath is a realmless exhaust traversal card unlocked after Exorath. Check its exact stats, unlock event, and community deck synergies.

Needle Cone: Summon Card Location and Crafting Guide
Obtain the Death Howl needle cone summon card in The Hidden Vale and craft key Realm of Piercing Winds cards with its material.

Quick Slash Card Stats, Crafting, and Combat Synergies
Death Howl quick slash is a 0-mana melee attack card with an Echo kill effect. Learn its recipe, stats, and tactical grid synergies.

Saboteur Quest and Achievement Guide
Complete the Death Howl Saboteur side quest in Meadows of Delusion, solve the animal grave puzzle, beat Crystwing, and earn the achievement.
Videos
Quick Answers
Cards FAQ
How do combine cards work in Death Howl?
In the Realm of Piercing Winds, holding two compatible Engraved cards in your active hand during combat lets you fuse them into an upgraded card for the remainder of the battle. Read the guide
What does Quick Slash do in Death Howl?
Quick Slash is a zero-mana melee card from Distorted Hollows that returns to your hand once per turn if its attack delivers the killing blow. Read the guide
What does the Cone summon do in Death Howl?
The Cone is an unmoving, seven-health summon costing two mana that gains one block each turn and retaliates across four adjacent tiles when attacked. Read the guide








